1 The reference too ‘your idea of fun’ doesn’t mean that the work isn’t being taken seriously, it means the work isn’t going to be difficult or frustrating. Hobbyists don’t consistently work slower than professionals. That phrasing indicates the level of technical skill and ability to complete the work without excessive effort. If you get into crunch time and rush jobs its possible to speed up any project, but then you’re getting into the triangle of Time, Money, and Quality, where you get to pick two, if you’re lucky.
2 Spiral-based matter generation is already covered in the perk description: “with enough time and the right circumstances you can figure out how to generate large powerful drill weapons from your mech” and “Once you’ve fully unlocked your Spiral power you’ll be able to…generate drills and other constructs from Spiral Energy without the assistance of a mech.”. With the enough practice and the right mindset Joe could generate a drill from his current mech. Complete mastery means he could do that without needing a mech. Going further would expand what he could accomplish, but that would take him into the endgame scenario.
3 Minor Blessings give weak versions of a demigod’s abilities. If the deity in question has no children for comparison it can give a very weak version of their own abilities. Chronos could give Joe weak chronokinesis that would speed up his crafting, but we’re not likely to get to blessings from titans with that perk. As it stands I might retire it after I finish the Olympians, just to stop it from taking over the lists.
4 I’m assuming you mean Unnatural Skills that are synonyms of each other, not Unnatural Skill: synonyms (Which I can’t even picture). The answer is yes, unnatural skills can overlap and the boosts from each one applies. For Unnatural Skill consider a map or every possible skill. With Unnatural Skill you’re basically drawing a circle around a bunch of items on that map. The circle can only be so big. For instance, you can’t draw it around everything that counts as ‘magic’. The smaller the circle the more powerful the effect. The circles can overlap or even contain other circles. Joe could get Unnatural Skills for subtypes of smithing, like weapon smithing or sword smithing, with a greater effect the more specific it becomes. Both of those would stack with the bonus from smithing. Similarly, there is an overlap between transmutation and alchemy, so Joe gets the benefit of each when both apply. Enchanting something using runes would see two Unnatural Skills apply as well. There’s no need for any of them to be mutually exclusive and they can even cover most of the same material, depending on how they’re defined.
Comment on Brockton's Celestial Forge
Lord Roustabout (Lord_Roustabout) on Chapter 69 Fri 10 Sep 2021 11:45PM UTC
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