Comment on Brockton's Celestial Forge

  1. Lisa will have a hard time drawing any definite conclusions from the new costumes. She might be able to tell Joe didn’t make them, but Joe’s work is all over the place so it’s equally likely it will register as a possible sub-ability of his. The materials will have properties that she has never seen before, so that will take up a lot of the analysis. Digging into the design and fashion significance will be a very deep well and could take her to any number of conclusions.

    The easiest way to weaponize the bag is as an insect carrier. Trying to use it offensively or stuff someone in will be difficult. Not to say it can’t be done, but Taylor will definitely be better just hauling around spider swarms.

    I made a decision early on that I wasn’t going to modify the list of perks included in the original Celestial Forge. The only exceptions have been free perks, some of which are needed for the main perks to function, and the potential Capstone constellation. There are lots of great perks out there and many have been included in the projects for v2 and v3 or the Forge, but I will be sticking with the base list for this story.

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    1. Instead of trying to trap others in the bag. Taylor could get in the bag herself and have her swarm carry her around. The bag has weight reduction properties right? Letting her fit through small openings, might be able to be carried through the air for pseudoflight, and great for hiding.

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